Cheat Codes
Press [Ctrl] + [Shift] + C during game play to display a prompt in the upper left corner of the screen. Enter the following codes to activate each cheat. Note: Enter [Exclamation point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple codes at the same time. Additionally, most of the codes will only work with the unpatched version of the game.
| Effect | Code | |||
| 1000 Simoleons (unpatched game version) | klapaucius | |||
| 1000 Simoleons (patched game version) | rosebud | |||
| Add new family history stat to the current family | hist_add | |||
| Appends the route destination list to AllRoutes.txt every time a route is found | write_destlist | |||
| Architecture tools automatically set the level as needed | auto_level | |||
| Automatically import and load indicated FAM file | import <FAM file> | |||
| Automatically load indicated house, no questions asked | house <house number> | |||
| Check and fix required lot objects | prepare_lot | |||
| Completely flush app to VM file when running Windows NT | flush | |||
| Crash game | crash | |||
| Create moat or streams | water_tool | |||
| Create shrunk_text_#.bmp files | shrink_text <font_size> <text> | |||
| Create-a-character mode | edit_char | |||
| Display personality and interests | interests | |||
| Draw all animation frames disabled | draw_all_frames off | |||
| Draw all animation frames enabled | draw_all_frames on | |||
| Draw colored dots at each person's origin | draw_origins | |||
| Dump entire memory to core_dump_[date:time].txt | core_dump | |||
| Dump selected person's most recent list of scored interactions to a file | dump_happy | |||
| Dump selected person's motive contribution curve to a file | dump_mc | |||
| Enable debug flag to show outcome choice dialogs for social interactions | debug_social | |||
| End sim logging | sim_log end | |||
| Execute "file.cht" file as a list of cheats | cht <filename> | |||
| Floorable grid disabled | draw_floorable off | |||
| Floorable grid enabled | draw_floorable on | |||
| Force an assert for testing | assert | |||
| Log animations in the event log window | log_animations | |||
| Map editor disabled | map_edit off | |||
| Map editor enabled | map_edit on | |||
| Move any object | move_objects on | |||
| No tutorial object generation when tutorial house is loaded | tutorial off | |||
| Prevent web browser crashes | browser_failsafe | |||
| Preview animations disabled | preview_anims off | |||
| Preview animations enabled | preview_anims on | |||
| Programmer stats | tile_info | |||
| Quit game | quit | |||
| Read in behavior tuning constants from Tuning.txt | #import | |||
| Rebuilds entire control panel/UCP from scratch | rebuild_cp | |||
| Refresh the BMP_ resources for all people whose IFF files are writable | refresh_faces | |||
| Rematch dependent textures and regenerate bitmaps for all user characters | refresh_textures | |||
| Restore tutorial | restore_tut | |||
| Rotate camera | rotation <0-3> | |||
| Routing debug balloons disabled | route_balloons off | |||
| Routing debug balloons enabled | route_balloons on | |||
| Run series of random operations on unhoused families | fam_test <opcount> | |||
| Save currently loaded house | save | |||
| Save family history file | history | |||
| Say "plugh" | plugh | |||
| Say "porntipsguzzardo" | porntipsguzzardo | |||
| Say "xyzzy" | xyzzy | |||
| Selected person's path displayed | draw_routes on | |||
| Selected person's path hidden | draw_routes off | |||
| Set event logging mask | log_mask | |||
| Set free thinking level | autonomy <1-100> | |||
| Set game speed | sim_speed <-1000-1000> | |||
| Set grass change value | edit_grass <number>: | |||
| Set grass growth | grow_grass <0-150> | |||
| Set lot size | lot_size <number> | |||
| Set maximum milliseconds to allow simulator | sim_limit <milliseconds> | |||
| Set sim speed | sim_speed <-1000 - 1000> | |||
| Set time of day (unpatched game version) | set_hour <1-24> | |||
| Set z offset for thought bubbles | bubble_tweak <z offset value> | |||
| Sets the neighborhood directory to the path | <directory path> | |||
| Sets up the borders of the lot with non-editable flag. Requires rotation | lot_border <tl> <tr> <bl> <br> | |||
| Sets whether menu items appear for in use objects | allow_inuse | |||
| Show memory view window in debug builds of the game | memview | |||
| Start sim logging | sim_log begin | |||
| Swap the two house files and updates families | swap_houses <house number> <house number> | |||
| Ticks disabled | sweep off | |||
| Ticks enabled | sweep on | |||
| Tile information displayed | tile_info on | |||
| Tile information hidden | tile_info off | |||
| Toggle allowing visitors to be controlled using the keyboard | visitor_control | |||
| Toggle assets report | report_assets | |||
| Toggle automatic object reset feature | auto_reset | |||
| Toggle calls to PeekMessage within sim loop | sim_peek | |||
| Toggle camera mode | cam_mode | |||
| Toggle display of unavailable interactions in person control menus | all_menus | |||
| Toggle music | music | |||
| Toggle object compression in save file | obj_comp | |||
| Toggle quaternion transformations | quats | |||
| Toggle sound log window | sound_log | |||
| Toggle sounds | sound | |||
| Toggle web page creation | html | |||
| Total reload of people skeletons, animations, suits and skins | reload_people | |||
| Trigger sound event | soundevent | |||
| Write out an RTE file every time a route is found | write_routes | |||
| Write out behavior tuning constants to Tuning.txt | #export |

Geen opmerkings nie:
Plaas 'n opmerking